Friday, November 7, 2008

Task 3: Product Sketching




Stay Sharp Knife - Demis Jackson 1972

















Wiggle Chair" - Frank Gehry 1972








































Trolley & Armchair - Alvar Alto

Task 5: Video Reflections (Designing Dream Machines)

Designing Dream Machines by Richard Burkes

As this video is pretty long, i will provide an overview of the whole video. British designers, Dick Powell and Richard Seymour try to find the factor which marks their product out from all the competition. It follows them as they work on three new designs, such as the Skorpion motorcycle (a classic design), which was specifically made for indians, The MuZ for East German company and the cordless kettle which has the brief of making kitchen applicances having a 'futuristic' feel to it. The video explains many things including brainstorming, researching, proposual, solution investigation, prototyping and most importantly evaluation of the project.

Rationale: Project Two - Postal Presents

This design brief was to design a flat packed object to fit to a C4 envelope flat, and that would be transformed into a useful 3D object as a gift. It would be sent via mail and we were encouraged to use sheet material.

I had started off with a collage of various holders, mainly book holders, to see what already made designs are out there, which failed and which succeeded. It gave me many ideas but not many that could be folded together with.



After many failed ideas, i chose the design which was easy and simple to make, whilst still have the functions of a cook book/magazine holder. The below is the final product where it is made from 3 A4 polypropylene sheets, so it ships perfectly flat in the C4 envelopes.




Below are the cutting templates.


Overall i think the design was good, although the material could have been thought more thoroughly as it is a bit flimsy for some books.

Thursday, November 6, 2008

Task 4: Bad Design

The product i have chosen has a very confusing design, in which at first glance you may think its a trap but you must look closely and think about how its going to work.

The product i have chosen is a one-way spike speed hump.

It consists of a usual speed hump but a triangular spikes coming out of it. The way it works is that once you travel over the speed hump, you are not able to go backwards as it gives you the impression (or may) that it would burst your tyres.







This is the actual speed hump, although when looked from a driver's point of view it looks very intimidating...













A Close up view of the spikes.







The problem with this is that from the driver's point of view, coming onto the speed hump, it looks like you're not mean't to enter this area as if its telling you that you've went the wrong way. This confuses people as it gives the wrong impression towards users.

The way to go around this problem is to redesign the spikes so that it doesn't appear so sharp. A more slanted spike would overcome this.






Side view of the redesigned "Spike"















Top view of the redesigned "Spike"







As above the redesigned spike has a much more slanted look therefore causing the user to realise it is only a one way speed hump rather than a no entry speed hump. This solution is the way to stop confusing users when using the hump.